package lxq.away3d.primitives;

import away3d.materials.MaterialBase;
import away3d.primitives.ConeGeometry;

class Cone extends MeshParent {
public function new(radius:Float=50, height:Float=100, ws:UInt=16, hs:UInt=16, closed:Bool=true, material:MaterialBase=null):Void {
	var geometry:ConeGeometry=new ConeGeometry(radius, height, ws, hs, closed);
	super(geometry, material);
}
}